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ZeusDraw 1.3.4
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ZeusDraw’s important controls are easily accessible without hunting. There are two dockable tool palettes, one for viewing and one for creation/editing. An additional palette holds the controls for the current tool. The primary controls are immediately available, and less frequently used ones are easily accessible in fold-up sections of the controls palette. ZeusDraw has a large set of keyboard shortcuts, but it can also work conveniently using only a pressure sensitive pen and tablet. Download a 30 day trial copy. New Features: New — CMYK Color Based on the Modern Mac Graphics SystemQuartz and Cocoa let ZeusDraw show you what you are doing as you do it. When you move or rotate an object you see the object move or rotate, not its bounding box. When you draw with a brush you see a close approximation to the final brush stroke as you draw, not a dotted line that is filled in later.
Better BrushesZeusDraw has a selection of vector brushes (Smooth Brush, Shaded Brush, Multi-Hair Brush), and it also has an object brush that allows you to paint with any piece of artwork – vector or bitmap. When the object brush is used with a textured bitmap, you can obtain results similar to those in a pixel based paint program. But the brush strokes remain objects – they can be selected, moved, scaled, rotated, or deleted. The brush’s path may be modified, and its attributes (type, width, color, and randomness) can be edited with a live (as you do it) display of the results. A brush sample window provides a space to try out brushes and see the effects of different settings. ZeusDraw comes with a library of brushes, the means to create and add your own brushes to the library, and a way to save a set of brushes with your design file.
Better Path ToolsZeusDraw simplifies Bezier curves. With ZeusDraw’s path tools you enter control points in order along the path (more logical and intuitive, since the shape of the polygon made by the control points is a rough indicator of the shape of the curve). While adding points to a curve you can go back at any time and move any of the points that you have already entered, making it easy to obtain the shape you want. When editing an existing path, all the points are available for editing – there is no confusing secondary selection tool. ![]() Better Gradient ToolZeusDraw lets you edit gradients in place, on the the objects they are filling. The live editing lets you change the position, orientation and type of the gradient as well as the number, color and spacing of the gradient colors and see the results as you work. You can also drag and drop colors directly to the gradient. ![]() Better Color PickerZeusDraw comes with a version of the Shades Color Picker built in. The Color Chips palette shows all the colors currently used in the design. Changing the color of a chip changes all objects in the design that are that color. The Swatches palette lets you keep colors and gradients with your file, even if they are not currently being used.
Better TextUsing ZeusDraw you enter text directly where you want it, without any “text-box”. The text can then be transformed (moved, scaled, rotated, skewed) and the transformed text can be edited in place with the text tool. The text can be turned into paths for further graphic modification.
Bitmaps and Stencil BitmapsIn addition to working with normal full-color bitmaps (jpeg, tif, png, gif and bmp), ZeusDraw can use grayscale bitmaps as stencils. The resulting artwork can be re-colored in the same way as normal vector objects – either using the object inspector or by dropping a color chip on them. You can use images from clip art disks, like these frogs, or use bits of scanned texture to make interesting brushes. If you open a full color bitmap as a stencil, ZeusDraw will convert it to a stencil for you.
Power CopyingZeusDraw’s Duplicate Tool is used to place or stamp copies of your graphics. It can also be used to drag and drop copies of graphics that you select into other programs such as Mail, Pages and Keynote. ZeusDraw also has Multi-Copy Tools that let you place equally spaced multiple copies of an object along a line, an arc, a full circle or a path as you draw.
Great Layout and Construction AidsZeusDraw has Snap to Grid, but it also has Snap to Point, Snap to Path for precision drawing, and Snap to Angle for drawing arcs and rotating objects. Automatic alignment guides let you line up your art-work by just dragging objects with your mouse. When you are close to lining up with another object, a line appears, and when you release the dragged object, it snaps into place. Draw by gesture or by the numbers. The Transformation Palette lets you move, rotate, scale or offset by by an amount you chose. With the Geometry Inspector you can directly set the size and position of an object. Measure distance and angle with the Measuring Tools. Better Viewing ToolsZeusDraw has a complete set of easily accessible viewing tools including a separate undo for views. You can zoom up to take a look at a detail and then easily return to your original view. ZeusDraw also has a tablet and trackball mode that allows two handed operation when using a pressure sensitive tablet – the pen and tablet function as the pointer in the normal way while the trackball scrolls and the trackball buttons zoom in and out. More featuresBlend ModesZeusDraw supports the standard Adobe blend modes. Soft EdgesEven with anti-aliased drawing, thin lines sometimes show artifacts on the screen. ZeusDraw’s new SoftEdges eliminate most of the artifacts making it more pleasant to draw on the screen and prepare artwork meant to be viewed on-screen. Actual Size ViewingWith ZeusDraw 100% means 100%. If you draw a one inch long line it will be very close to one actual inch long on the screen, rather than about 3/4 inch as with many other programs. This helps in visualizing how your design will look when it is printed. No Size LimitsDesigning a banner or billboard? ZeusDraw will work for you. There are no limits on the size of your design. Email from Within the ProgramYou can e-mail either an area of your design or selected objects from within ZeusDraw. Works with Apple Mail, Eudora, MS Entourage or the AOL mail client. Arrows and DashesUse the ones that come with ZeusDraw or create your own. Tiled OutputZeusDraw gives you tiled printing and tiled pdf/PostScript output of any size area of a design with a tile size that you choose. Bitmap and pdf/PostScript ExportZeusDraw can create jpeg, png, tiff, gif and bmp bitmaps at any resolution and pdf/PostScript files of any area of your design. You can choose to export the selection, the page bounds, your entire drawing or a specified area. Eyedropper ToolCopy selected attributes from on object to another. Complete Help BookZeusDraw has a standard Macintosh Help Book. You don’t have to be online to read it. System Requirements – minimum of OS 10.4 For more information, visit www.chromaticbytes.com. Meet the developer…
Robert Clair holds a B.A. in Physics from Oberlin College and an M.A. and Ph.D. in Physics from the University of California, Berkeley. He has more than twenty years experience in commercial software development, working mainly in CAD, modeling, and graphics. For the last seven years he has worked primarily in Objective-C on the Mac and now on the iPhone. Among other programs, he has written ZeusDraw, a vector drawing program for Mac OS X, and ZeusDraw Mobile, a drawing and painting program for the iPhone. He is the author of the forthcoming Addison-Wesley book, Learning Objective-C 2.0: A Hands-On Introduction to Objective-C for Mac and iPhone OS Developers. Robert lives in New York City where he is the principal of Chromatic Bytes, LLC, an independent software company. |








July 24th, 2010 at 1:10 am
Hi,
will there be further development of the application? Looking onto the history it seems stalled.
What will be the upgrade policy for future releases?
And a question regarding the documentation, is there a proper manual (pdf) available? The Macintosh Help Book is of course better than online, but thanks to the nasty and unchangeable behavior of Apples help viewer not a very convenient way for reading documentation.
July 24th, 2010 at 6:54 am
Question seconded- I’m looking to find a replacement for Lineform, which has essentially become orphaned software. I’d prefer not to replace it with new orphaned software.
July 24th, 2010 at 12:16 pm
@heliozoa and sam – from Robert Clair, Developer
“Work will begin on a new version of ZD In a month or two when I finish my current contract. Planned release will be towards the end of the year. Point releases to ZD have been and will be free. However the next release will be an upgrade to ZeusDraw 2.0 containing significant new functionality (text along a path, core image filters). This will be a paid upgrade ( but free for those who have purchased within nine months of the upgrade).
The current help is an Apple Help book, but the help for the new version will be a PDF.”
July 24th, 2010 at 1:39 pm
Thanks Mike!
I started already thinking the sale is orphaned as well …
The announcement of a feature update and better documentation is encouraging news, so it seems there will be further development.
However it would be nice if Robert Clair could make a clearer commitment regarding this macZOT and the upgrade to ZD 2.0. Otherwise I possibly better wait for the update, especially since I am using this kind of software only occasionally.
July 25th, 2010 at 11:23 am
I bought this last time it was on MacZot and I have learned to like it a lot. It’s different, to be sure, and you need to kind of get your head around the way things are done, but once you do, it makes sense.
The one thing I can’t seem to get used to is not being able to simply create something in a certain size, unless I’m missing something. I can’t, for example, just create a 400 x 200 pixel box. I have to use the ruler to measure the distance and it’s a little cumbersome. I hope in Version 2, the developer will add the ability to create items in a specific size. It is a really great app, otherwise. If you watch the videos on the site, it does some amazing things.
And no, as heliozoa pointed out, it doesn’t get updated very often. I’m sure I will be upgrading to version 2, though.
July 26th, 2010 at 11:39 am
You can use the geometry inspector to size objects.
From Robert Clair – Developer.
1) Select the object that you want to size.
2) Get the Transforms palette. (Palettes -> Transforms)
3) Open the Inspector fold-up
4) You can then set the size and position exactly.
If you are exporting the result as a bitmap and want pixels as a dimension, set the unit of measurement (in the Preferences) to “Points” and export your bitmap with a resolution of 72 dpi.