Solly: ‘taire it up™
ZOT Price: $9.87
|Click to MacZOT|
Four for One.
Solly offers a quartet of traditional single-player games that have been helping people pass time (and reduce productivity) for centuries.
Win rarely. Score highly.
Face it: You almost never win at solitaire, and you’ll almost never win at Solly. But Solly brings truth to the adage, “It doesn’t matter if you win or lose; it’s how you play the game.” Play your cards (or tiles or pegs or disks) right, and, even with some of them left over, you could generate an enormous score … potentially reaching over 114 quadrillion points!
How does it work? Simple arithmetic. The game pieces in Solly wear mathematical suits: Adds (), Muls (), Subs (), and Divs (). These suits affect your score: Remove a pair of “5 of Adds” tiles to increase your score by 5; jump over the “X of Muls” peg to magnify your score ten-fold; match the “7 of Subs” disks to reduce your score by 7 (which isn’t necessarily a bad thing, since negative scores are just as good as positive ones); try to avoid the “Divs” —or clear them out early— or you could wind up with the worst possible score, zero.
Do the math … or don’t. If you don’t care about the points, just turn off Solly‘s “Keep Score” option and enjoy the games as good, old-fashioned, win-or-lose time-killers.
Solly runs natively on PowerPC- and Intel-based Macs (Mac OS X 10.3.9 or higher required), and it features jazz interpretations of classical music pieces by musician John Stebbe.
Solly is a free upgrade for purchasers of Solitairithmetic 1.x from Day Late & Dollar Short Software. Contact email@example.com for upgrade information.
Volume licenses (at ZOT! rates or better) are available directly from the Day Late & Dollar Short Software web site.